Cosmosforge

An FFT spectral blur engine with a modulation system underneath it

What it is

Cosmosforge takes your signal into the frequency domain via STFT and lets
you run up to three spectral effects on it – contrast, phase manipulation,
shimmer and more – while a full modulation matrix routes LFOs, a step
sequencer and envelope followers to any parameter in the chain, and a
compander (with masking and AGC) keeps the spectral processing from running
away with your levels.

How it works, in plain terms

Audio is windowed and transformed at a configurable FFT size (256 up to
32768 bins, with selectable overlap and window type) – smaller sizes track
transients tightly, larger ones give finer frequency resolution at the cost
of smear. Three effect slots each get their own frequency range and amount;
speed/freeze, pitch shift, frequency shift, stretch and slide controls sit
above them as global spectral transforms. Everything is modulatable: four
LFOs, a 16-step sequencer, an envelope follower and a macro knob feed an
8-slot matrix that can reach any of twenty-plus destinations.

Features

FFT / STFT

  • FFT Size 256 – 32768, Overlap 2x/4x/8x, Window: Hann/Rect/Blackman/Hamming

GLOBAL SPECTRAL CONTROLS

  • Mix, Output Gain, Speed/Freeze, Pitch Shift (+/-12 st)
  • Freq Shift (+/-1000 Hz), Stretch (0.25x – 4x), Slide, Output LPF

EFFECT SLOTS (x3)

  • Type: 14 spectral effect algorithms (Contrast, Phase, Shimmer, and more)
  • Start Freq, Width, Amount

COMPANDER

  • Threshold, Ratio, Knee, Attack, Decay, Mask amount, AGC

MODULATION

  • 4x LFOs (Sine/Triangle/Saw/Sample&Hold)
  • 16-step sequencer with rate and smoothing
  • Envelope follower (Attack/Release)
  • Macro control
  • 8-slot modulation matrix, any source to 20+ destinations

UI

  • Real-time spectrogram display, modulator gauges, step sequencer grid,
    modulation matrix editor

Format: VST3, CLAP | Category: Spectral FX